Cesar Sakon
Cesar Sakon
Material artist
大田市, Japan

I'm a passionate Material Artist who loves creating captivating art through shapes and patterns. My journey into texture creation began as a practical application for architectural projects, where I discovered the potential to combine my expertise as an architect and urban planner with a more intricate approach to game texture creation.

Background:
- Graduated as an architect from the University of Campinas, Brazil (2011).
- Worked as a Wayfinding and Architectural Designer from 2012 to 2017, handling projects of various scales.
- Founded my own architecture studio in 2017.
- Currently in Japan, expanding my professional skills and gaining a fresh perspective on art, life, and work.

I believe that my background as an architect and urban planner gives me a unique perspective in creating textures for game development, allowing me to approach texture creation with both technical proficiency and artistic flair.

Resume PDF

Skills

PBRmaterialgamematerialgametexturegameartArchitectural VisualizationArchitectural DesignsubstancedesignermaterialdesignerpbrBIMfoliagepropsPhysically Based RenderingLevel DesignGame DesignEnvironment DesignRendering

Software proficiency

Substance 3D Designer
Substance 3D Designer
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
Blender
Blender
Marmoset Toolbag
Marmoset Toolbag
Photoshop
Photoshop
Illustrator
Illustrator
PureRef
PureRef
Revit
Revit
AutoCAD
AutoCAD
Affinity Designer
Affinity Designer
Affinity Photo
Affinity Photo