I'm a passionate Material Artist who loves creating captivating art through shapes and patterns. My journey into texture creation began as a practical application for architectural projects, where I discovered the potential to combine my expertise as an architect and urban planner with a more intricate approach to game texture creation.
Background:
- Graduated as an architect from the University of Campinas, Brazil (2011).
- Worked as a Wayfinding and Architectural Designer from 2012 to 2017, handling projects of various scales.
- Founded my own architecture studio in 2017.
- Currently in Japan, expanding my professional skills and gaining a fresh perspective on art, life, and work.
I believe that my background as an architect and urban planner gives me a unique perspective in creating textures for game development, allowing me to approach texture creation with both technical proficiency and artistic flair.